I say his perspective and atmosphere are perfect, I quite like it. It is blurry for a reason you know. Kind of a style with a different feel to it.
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I say his perspective and atmosphere are perfect, I quite like it. It is blurry for a reason you know. Kind of a style with a different feel to it.
I'm gonna go with devil's advocate here and say that it's a little over the top on the blurry bits. I couldn't even tell what it was the first time i saw it.
Then what would you do to sharpen up a finished image? You didn't say to paint sharper, you said to sharpen it, which implies use of the sharpen filter. You meant use the sharpen filter. The difference is that it looks like you paint the entire thing with the same soft edged brush. Your entire image is blurry all the time. Stop crying. Everything you do looks like it came from fluffy pillow and marshmallow land. Use a hard brush sometimes. I don't know if you think you're simulating bloom or whatever, but it ain't working.
Exam, if the blurry bits of the cave were in sharper detail, that would cause your eyes to search the page a lot more. What he did is fine. This gives a sense of scale, environment, and directs your eye to the subject matter. He did it all right.
OH MY GOD.
How many times do I have to tell you people to stop bitching at each other? Chains, lashing out like that was pretty uncalled for, and Snaf, while what you're saying is true, just ignore him. I'm tired of having to sort through all the drama that's been taking place in here.
http://i279.photobucket.com/albums/k...els/desert.png
This is my first time Ive made a terrain scene. Notice, the clouds are strechted and I used mr. area omni for my lighting. So are there any improvements this scene needs?
Terrain texture looks really weird, imo.
Ground texture is too large, stretched in some places and not very detailed, I do not see any shadows, should add a good normal map, if those are mountains the texture again really brings them down in scale.
You don't use normal maps in a fucking CG scene unless you really need them.
And how can you not see the shadows?
Also, Scale is relative.
These mountains would be fine for a distant mesh ingame, but in terms of scene quality, it's poor.
The reason everyone mauled you is because you saw another guys painting who was superior to yours, and you attempted to raise yourself off the ground and critique him like as if you suddenly knew what the fuck you were talking about.
Maybe if you took your own "advice" your own work could crawl out of the gutter.