@ higuy
High Charity eh?
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@ higuy
High Charity eh?
http://i266.photobucket.com/albums/i...216/ar-new.jpg
Working on it a bit more based on opinions received. Its been a while I know but I've been busy lately.
A lot of the deeper/thicker scratches are really awkward in their placement - for example, the bottom of the grip and the front.
Otherwise, not half bad!
Hmm. I'll work on those scratches tomorrow. I'm done for the day. But thanks :)
The entire stock looks too much like it's metal. At most, it'd be hard synthetic, though more than likely it's synth with a rubber-like surface. The forend suffers from the same, aside from the actual bumps in it.
I tried to make my profile pretty on Youtube, how does it look on the site?
http://www.youtube.com/LlamaJuice
I think it looks great. Definitely a great YouTube profile page template.
When I was doing research on web design, I came across what I thought was great advice. Westerners are trained to go automatically to the top left to read anything. But then again, this was for resume/portfolio websites.
Disaster, needs more Hornet texture ;)
M4 Carbine:
http://i58.photobucket.com/albums/g2...M4Carbine1.jpg
(Stock/Butt and Front grip attachment)
2540 Polys
6485 Tris
Work in progress. No where near finished. And before you start saying it has to many polys for ingame then dont, Because I am not modelling it for ingame use, I might make a lower poly version.
The fuck is with the trippy colours? Texported UVs are usually rainbows, but not like that...