I can't get enough Blood Gulch. Armor Locking infront of a Ghost NEVER gets old.
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I can't get enough Blood Gulch. Armor Locking infront of a Ghost NEVER gets old.
Also, don't forget to mute the badkids. Apparently there's a system in place which globally mutes a player if they've been muted too much.
Reach multiplayer is almost as bad in MW2.
SWAT on Boneyard is blue camping red. Always.
Any objective or slayer game on Hemorrhage is camping with the tank.
Slayer on Paradisio is banshees and tanks.
Infection still sucks, but it's 10x better than Halo 3. In Halo 3 Bungie didn't know what the fuck. They still don't know what the fuck, but it doesn't make me cry in pain every time I play it.
Oddball is possibly the second biggest fuckup, next to Hemorrhage. With the drop shield loadout all everyone does is grab the ball and shield themselves, so the only way to kill them is to beat them down. Only problem is that it's a one hit beatdown for them.
I only played two objective games in Big Team since I got the game. All everyone ever chooses is slayer. Always. I want CTF, territories, headhunter, king, and oddball (not gay version please).
They really could learn how to make good gametypes if they just released a dedicated server for custom games and a server list. Maybe we'll get lucky with Reach PC :|
I don't know how the fucktard in charge of the playlists still even has a job at Bungie. That stupid piece of shit should have been sacked since Halo 3.
Shishka was the guy in charge of playlists in H3, but he quit/gotfired a couple months before reach came out and now its back to the guy who was in charge in H2.
I agree, but I don't play anything besides invasion and firefight enough to care
Uh, he doesn't. Shishka (the Halo 3 playlists guy) was fired a few weeks before the release of Reach, and now they've either got a new guy or went back to whoever did Halo 2's.
EDIT: Ninja'd
Either way, I'm starting to really dislike Veto 2.0 just because SWAT or Slayer Pro are almost always an option, and they almost always get picked. At least with the old Veto system you had some variety.
Yeah, I have to say i'm starting to get sick of Team Slayer and FFA. Only gametypes played are slayer DMRs, Snipers and infection :\
Oh wow, this other guy makes Shishka's playlists good in comparison.
E: Veto 2.0 was an amazing thing in the beta, and I don't know why it worked so well for variety. Maybe it was because of the top item always getting the most votes? The problem playlists in Reach are Rumble Pit and Big Team. I'm inclined to say that they should just provide 1 default option for big team, and if it's vetoed with none of the above, then you have only one other default option (like Halo 3). Although I hated the system in Halo 3, obviously the new one isn't working in all areas.