My friend got cR capped for farming to much, so funny.
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From lukems,
Quote:
Hello friends,
The Online Credit Limit is a daily cap on Credit earn - it does reset so come tomorrow you can continue your earnapalooza.
We've seen other systems come and go where rampant abuse of progression systems has devalued the online ecosystem and the Online Credit Limit is just one of many countermeasures against these activities.
Actually playing your favorite gametype or checkpoint in Reach isn't going to get you banned, but it may get you to the cap faster.
Thanks,
-luke
Melee attacks are still too powerful, the playlists are garbage, and I swear to god plasma grenades home in on people. Other than that, loving this game.
Anyone know what the cap actually is?
I can't fucking wait for the first playlist update. There's really no point going into matchmaking unless you have a big enough party to sway the vote away from horrible gametypes. I'm sorry Bungie, taking away motion trackers does not make the game more "Pro".
I think around 75,000 to 100,000. Makes sense so that people can't farm their way to some good stuff. In other words, you actually have to earn your rewards. I hope this system teaches those selfish, spoiled children who play this game that they can't cheat their way to success. By children, I mean everyone that fits in that category too.
@Pooky: The melee is weaker than before (Halo3 and Halo2) due to the knew shield system. A melee hit takes out shields, then a second takes out health. You also shouldn't be able to get close enough (if you're smart) to get double melee'd. This game is very different in that aspect. Playlists are said to change and grow within time; I'd advise trying Invasion and Firefight if you don't like anything else. BTB is a Snipe/DMR fest and Arena is filled with arrogance, although I did get a perfection yesterday (as well as my first negative K/D spread unfortunately). Plasma Grenades don't home, but they are annoying as hell. Frag Grenades are also annoying as hell too. I though the spamming ended a while back, but I was apparently wrong. The game where I got the neg spread was basically me being spammed every second by grenades or DMR fire. In other words, the initial amount of grenades should be bumped down to one and the initial ammo of the DMR should be bumped down to 30. All of this IMO.
I've only played a handful of online games, one thing I still can't get used to is the ever so slightly reduced melee distance. It's fucked me over so many times :\
I think that carried over from Halo3. Whenever I was playing Halo3, I'd always be just outside of the melee range when I melee'd (this was the final melee fix). I usually play Invasion, use long-distance weapons, am at point blank, or Assassinate (Camo Loadout is so great), so I usually don't notice the shorter distance to melee.
Cap is 110.000 , Just for those who wish to know the accurate number
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