sup guys
so is what I just downloaded really the halo CE source code?
how does this not cost money?
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sup guys
so is what I just downloaded really the halo CE source code?
how does this not cost money?
yeah I gleaned all that from the first post. what I want to know is exactly what am I holding right now... and when I compile it as is what will it make? is it the engine code? a modding tool? what?
LOL
Given you read the whole thread and compile it correctly, it will spit out a file called d3d9.dll. If you put this into the CE directory, you will have multi-team vehicles, the ability to maniuplate gravity through an added (gravity) variable, and you will only see servers that are running with the same build of d3d9.dll as you.
And unfortunatly whenever anything is killed the game will exception:( Unless somebody has fixed that of course (I would try and fix it myself, but I wouldn't know where to begin, although I can program (kind-of) this is way above my level as far as I can tell).
Hoshi- thanks.
Has a build been uploaded?
I got that line at 113
I dl'd OpenSauce_20081116_1350EST.rar. Is this the latest version?Code:COMPONENT_NON_DEDI (Yelo::Statistics) // No active code in Update currently
Thank you:D, oh and do you mind if I upload the working .dll to halomaps? (To everyone else, I tested it out on bloodgultch ai for a short time and it seems to be working now, I went and played around with the gravity dev command afterwards).
Bobbysoon, I also found the line: "COMPONENT_NON_DEDI (Yelo::Statistics) // No active code in Update currently" to be at a different line number to the one Kornman said (I think it was line 113 but I'm not sure).