OK. Shadow helped me out. Now I need some help from FireScythe.
Fire, can you contact me on Xfire or AIM? I'll send you a PM with my contact information.
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OK. Shadow helped me out. Now I need some help from FireScythe.
Fire, can you contact me on Xfire or AIM? I'll send you a PM with my contact information.
I don't know if you're aware of this Korn but Open Sauce doesn't let people modify globals that are in the maps.
1) And you tried this also in a stock engine setting?
2) And you tried this in a stock OS SDK build?
3) And you verified your spelling?
4) Define "doesn't let"
NVM for some reason its gone now, it must have been a problem with my scripts.
OpenSauce Vidoc Demo
Kornner Studios brings you Vidocs! The future of OpenSauce documentation
I've start work on the first official Vidoc this weekend (albeit, not to read as if it will also be done this weekend). While it won't give any one specific focus to a subject it'll give (or should at least) people the right mindsets when thinking OpenSauce.
A ViDoc? Wow, I'll be impressed when this is done. Is it mainly just basics of opensauce into the CE game, or is it also some advanced stuff that takes more practice in the codings of OpenSauce? (codings is used as an analogy)
I'm sure one or two will be made to give light some more advance topics. However, before I even go there I want to make sure people are in the right mind set about OpenSauce
After reviewing the draft material for the first Vidoc earlier I realized that I'd probably be better of breaking it up into a power-point and perhaps a short video recording to accompany it. While a Vidoc doesn't really have to be a video, it's the format everyone is use to. Should answer some of the basics for modders who take the time and review it.
What specific content are you going over so I may be able to give a suggestion?