Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
sKc_Chains
The most described attribute bungie says of master chief is that he is a "walking tank."
He is a super soldier, and so I think the actual biped you're modeling the armor off of should be more muscular, but that's just me.
hurf durf completely ignore the other posts including stuff for this
It's getting CNC'd and turned into armor. Most people wearing this will be your average string bean nerd like myself.
EDIT: Plus, the underarmor and padding I'm going to be making will add extra 'muscle' to me anyway.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Rob Oplawar
Turns out, the MC biped in all three games is horrendously anatomically inaccurate.
Yet they've sold millions of copies...
Hmmm... face it, we're the only ones that give a shit
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
NuggetWarmer
hurf durf
UGH. Will the Real BODZILLA please stand up.
Can we stop this yet I keep thinking the few of you are bod.
Re: The Studio Quick-Crit Thread
When a better avi comes my way I'll be happy to change it. :)
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Rob Oplawar
Turns out, the MC biped in all three games is horrendously anatomically inaccurate.
You're referring to arm length and such, right? Also, no male has a gap that wide between their thighs. The Chief's got one the size of an anorexic chick's.
Re: The Studio Quick-Crit Thread
You cant fuck up on proportions of a box considering they come in all shapes and sizes.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Terror(NO)More
You cant fuck up on proportions of a box considering they come in all shapes and sizes.
Yes, you can. He was modeling a specific box and he got the dimensions wrong.
Re: The Studio Quick-Crit Thread
Halo 3 Beta SMG reload, did it for Grunt's Open Source Sandtrap. Arms are rigged by Moses. Please, try to resist the urge to bitch about the use of ripped content.
Re: The Studio Quick-Crit Thread
Looks totally robotic.
You don't want it to snap that awkwardly, you want to make it have a more natural feel. I'm not as well versed with animating but something definitely looks wrong there.
And your ripped and baked texture looks hideous.
Re: The Studio Quick-Crit Thread
Well, it looks fairly accurate with respect to H3... Most of the gun motion is quite choppy though. I realize that that's part of the H3 style which you're trying to emulate, but please make it at least a little smoother. The gun just jerks from point A to point B with no real in-between.
BTW loose the background and just make it gray. Also get some ambient lighting going on, it's hard to see exactly what's going on in some places.