What's all this about ceramics, metals and rubber? Everyone knows the chief's armor is made of a material called leetium diawesomide. I suggest someone consult a reference manual with canonical information.
<-- Haha, 1234
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What's all this about ceramics, metals and rubber? Everyone knows the chief's armor is made of a material called leetium diawesomide. I suggest someone consult a reference manual with canonical information.
<-- Haha, 1234
Looks accurate and nice. I would advoid getting the textures on there though until its finished. Just saves a bit of time. :)
I like to at least start to texture as I go because a lot of times, you have to create geometry specific to textures.... otherwise its a pain to go back and add geometry to get what you want textured.
The balcony thing needs to be farther from the wall, and the small building needs to be longer, and moved to the left slightly. Besides that, it looks great.
I agree with the balcony, but the angle of the image stretches the building, ill try and show you another angle. I think I got the measurements pretty accurate.
http://i113.photobucket.com/albums/n...d908/8drag.jpg
glass dragon/8. Logo for 8-Dragon studio(hope it's not a real studio cuz i made it up and don't want to end up in some law suit). i spent prob a good 8-10 hours modeling it(quite high poly, the model is) and 1-1.5 hours setting up the scene and agh. 48 min render. my computer is crap i tell you!!!!!!!!!
logo was designed during TAKS week (agh...5 fucking hours in 1 room w8 for damn kids to finish an easy test). not much to see since i only drew it 2inX1.5in, hope you guys like the design.
Its probably just me, but the background color makes it hard to make out what the glass shape is. Unless your using it to color the glass, id suggest changing it to a darker color. Nice job though.
Also, the gold part (or whatever it is, the base) if it has that much reflection, it wouldn't it be shinier? and the reflection would travel down the side, which it doesnt