Haha- that would be insane. This is just with normal Halo graphics, no OS used. God, with bloom you wouldn't be able to see anything if you were looking in that direction.
Printable View
Haha- that would be insane. This is just with normal Halo graphics, no OS used. God, with bloom you wouldn't be able to see anything if you were looking in that direction.
Yeah dude keep the sunlight as it is, looks epic :D
Got that sunlight test uploaded to youtube finally. Might still be processing.
I'm not running OS at the moment, so excuse the stretched HUD. Also, I had SCII running in the background, hence the lag. That game is eating my life lately.
Hey SM when I get to work on the scenario is it cool if I bolster the default FOV to 85? I can't stand how "zoomed in" halo looks by default.
Use a fov mod then. I use 90 degrees. I had to change the fov to "75" for TLMP maps in order to retain it xD
Yeah, I suggest using a FOV hack- according to Con, if you bump the FOV up by much, the portal errors start to get more noticeable due to more being rendered at once..
:saddowns:
Oh well. I guess I'll have to find a FOV hack to play this on the gamenight.