Re: The Studio Quick-Crit Thread
Finished apart from minor adjustments. But most parts which need adjusting wont be seen as Penguin will probably remove the interior. I will fix when I come to use it.
http://i58.photobucket.com/albums/g2..._Pelican_1.jpg
Will post more renders + wires in penguins thread later. They are currently rendering.
7.3K Triangles roughly.
Re: The Studio Quick-Crit Thread
Working on a map based of some screenshots/concept art for Halo 3: ODST.

Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
neuro
this is funny because you seem to not even notice that he made this with nurbs/sub-D, and did it very poorly too.
not saying you're not right on all accounts, i'm just saying you're a parrot.
Hey bitch, nice of you to finally sign up. How've things been at the studio? You must be swamped with work, we hardly talk anymore. Stop messaging me to say hi and then "meeting, brb". You never come back. Now that you're here, though, you'll be wasting phenomenal amounts of time at work, just like me :D
Re: The Studio Quick-Crit Thread
wasting time at work huh, nothing new there. :3
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
neuro
wasting time at work huh, nothing new there. :3
:highfive:
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
BobtheGreatII
Didn't they do that with a lot of the H2 models, which was what gave the game its characteristic fuzzy, plastic-y look?
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Pooky
Didn't they do that with a lot of the H2 models, which was what gave the game its characteristic fuzzy, plastic-y look?
Part of me wants to forgive them... because I mean, Halo 2 did have like, x2 the looks of Halo, but Halo 2 had to still run on the same platform the first Halo did. But again, it seems like they put more effort in to the models in Halo 1 then they did 2.
Re: The Studio Quick-Crit Thread
Also microsoft cut them off with deadlines on h2, so it was rushed, and many levels and other goodies were cut.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
BobtheGreatII
it seems like they put more effort in to the models in Halo 1 then they did 2.
OMG GUYS CHECK THIS OUT WE CAN BUMP MAP NOW SO WE DON'T HAVE TO PUT ANY EFFORT INTO OUR MODELS LOL.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
ExAm
OMG GUYS CHECK THIS OUT WE CAN BUMP MAP NOW SO WE DON'T HAVE TO PUT ANY EFFORT INTO OUR MODELS LOL.
Yeah pretty much lol.