*logs onto tf2 to own pyros
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*logs onto tf2 to own pyros
What.
The.
Hell.
Career Pyro here. What the motherfucking fuck. The Pyro is totally useless now.
The only way you can possibly kill anything at all is if you ambush them (granted, that's what you're supposed to do), but even then, there's only a SLIGHT chance you'll kill them.
I don't use the Backburner because I rely upon my airblast, but the Pyro is now totally useless. That's 80 hours of work down the fucking drain.
I guess it's time to switch to being a career Soldier.
apparently the easiest way to differentiate good pyros from bad is to watch which ones are fussing about this.
also
>rely upon my airblast
>pyro is totally useless now
what
the heavy is a speedhacking beast with this new patch and as a career non-heavy I say fuck you valve.
Totally what I've been saying. People are all "ONLY NOOBS WHINE ABOUT THIS NERF DERP DERP DERP" when if they aren't career pyros they're just not going to understand how it really is.
I have approx. 120 hours into being a pyro, and I have (had?) an EXTREMELY deadly ambush style WITHOUT having to use the backburner (because when I DID use the backburner pre-nerf I was called a NOOB and a W+M1 pyro). Moreover, I am (was?) a credit to team by constantly extinguishing team members, airblasting grenades, and pushing back ubers. And while the things with airblast will stay the same or be better, the pyro's specialty--fire--has been weakened entirely too much. 20% is a BIG reduction, especially for a class's primary weapon (and the vanilla one at that).
Moreover, they had used the 118th's update to give a -20% damage reduction to BOTH the flamethrower AND the backburner. So when they gave the backburner a 20% "damage bonus" in the 119th update, it felt like a huge slap in the face. Any player regardless of what class they play can see that that is some Grade A bullshit.
I am really hoping that the negative feedback from this nerf makes Valve consider changing it back/finding an alternative. Robin wrote to a player and said that the Pyro was nerfed to sort of raise the skill ceiling, but that "it is possible [Valve] haven't gotten it just right yet."
Yeah, Robin, no shit.
i played every class (engie the most seeing as how most people decided to play sniper on convoy)
anyways i dont see much of a difference when im playing, M1 is still being held down when you rush at them, then there is air juggling, and if you decided to use it the axestinguisher to the face...
you can tell the heavy's speed increase...that is visible...
anyways goin back to convoy, or 2fort
If no one in the game pushed W and M1 in some manner of sequence, no one would get anywhere or kill anyone. I hate how people act like W+M1 is a trait unique to pyro. Does anyone notice that a Heavy needs to press W+M1 to function as well? And demos? And soldiers? THEY ALL FREAKIN DO, SO STOP WHINING ABOUT "EWWWWW W+M1 PYRO NOOOOOOBS."
If W+M1 is a noob strategy, then I dare you (not "you" personally, sev, I mean in general) to go through a round without touching your W or M1 keys. :\ and then you can promptly get the fuck over it.
heavy uses W+M1(M2), but what im getting at is that pyro is relativly easier to do the M1+W due to the fact that there is a reach and ontop of the flamethrower's inital damage the burn damage is also taken into consideration. now it WOULD be impossible to not touch W or M1 but when the term is used it implies that both buttons are just being held down at the time. as for demoman i prefer to wait for someone to come withing range, charge then and crack them over the head with the beer bottle i barely play soldier so yeah..
people are always gonna baaw about stuff, so there isnt an end to that in sight. but for now people won't get so angry (as much) when a pyro lights them and decides to not hunt them down
What the heck is with all these updates recently? Whenever I log into Steam its always freaking updating.