looks like right now he has 2 bases, the big one, and the walk ways in the cliff side.
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looks like right now he has 2 bases, the big one, and the walk ways in the cliff side.
I would disagree, for one right now there are maybe a little over 50-60 people online at max. Getting at least 12 people in a server on a custom map would be difficult. Also gameplay would be more difficult to balance unless the map is entirely symetrical (Such as warlock).
Ah. Ok I was just making a suggestion.
And will H2V's playerbase always be this weak? mined, don't optimize your map for something that could change, you might regret it. Just my two-cents.Quote:
I would disagree, for one right now there are maybe a little over 50-60 people online at max. Getting at least 12 people in a server on a custom map would be difficult. Also gameplay would be more difficult to balance unless the map is entirely symetrical (Such as warlock).
Looking good, by the way. Any progress? It's been awhile since you last posted...
I should have a new update soon. I have only had time the past week to basically look at it and think about what was going to be built next. The central tower is almost complete. I am working on the interior.
As far as the game layout is concerned. I plan on making it set up for a full house. I believe, in the end, that it will have enough topography and player circulation to make interesting no matter what the player count is.
Nothing special. Just a pic of how the main tower is working out. http://img69.imageshack.us/img69/238...lation6ty2.jpg
Very nice! But smoothing could be redone in a few areas :|
Looking good! Reminds me of Portent (and believe me, that's a compliment!)
I'm curious as to how it will balance two or 4 teams, if it has 3 apparently equal sections- but then, it's probably a false assumption that it's radially symmetric...?