you said you plane model them..and then edit it a bit by moving verts..?
never mind
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you said you plane model them..and then edit it a bit by moving verts..?
never mind
Yeah, I never said that I "make each vert individually." Who hell does that? I don't think you understand what plane modeling is.
lol proabably
anyways whats wrong with creating each vert then making each poly?...it works
its fucking slow and useless
its slow but its not useless. i like it because i get to make each polly look what i want it to look like and where. Ive tried dragging edges for bsps..i dont like it much. i can never get it to look the way i like it and by creating each poly, i can get it the way i like it
I drag up the edges a couple times then use the paint deformation tools. Easiest way I've encountered.
whats the paint deformation tool?..ive never heard of it ..if i new what it was i would try it
sweet im going to try that
thanks llama