Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Rambo
EDIT: We have a problem. When compiling the DLL and placing it into the root CE folder, when we run Halo CE, the BSP does not show. In fact, the only video we have is the HUD. Any recommendations on how to fix this? The only change we made to the codebase was removing version check in an attempt to get it to accept <1.08 builds. Could this be what causes the video to not work properly?
This sounds like the FOV bug that was in the original RC. jump into a game (SP or MP) and change your FOV using the Yelo battery menu (F7).
Re: Open Sauce Ideas thread
Thank you, FireScythe. I will surely check it out. I will let you know what happens.
EDIT: I cannot access F7 (Battery). The menu simply will not appear.
Re: Open Sauce Ideas thread
Wow, who on earth are these blithering idiots? You prance around here making crazy accusations. Yet you cant even fix simple issues? You cant even think what the issue could be.
I havent put any thought into it, and I'm assuming its an issue with the camera, like fire said it could be FoV, it could also be camera location.
About a version changer in OS, I made working one a while back for v1, I might give it a shot adding 1.09 in, I still dont see it possible connecting to dedicated servers, considering the handshake is different and picky.
Re: Open Sauce Ideas thread
I think the developers around here should get together with me soon to actually update OS, so everyone can stop bitching about updating Halo. The world is not blowing up guys! :saddowns: All that needs to be done is update every single memory address in _EngineLayout.inl, then OS will be completely compatible for 1.09. It is a bit intimidating, there are hundreds of addresses to update, but in a few weeks or less and with a little pattern scanning, this drama can be all over.
Now swallow that chill pill I just gave you.
Re: Open Sauce Ideas thread
Skarma, will you please help me work on the Netcode problem? I know what it is but can't program. I've pointed you guys in the right direction. See Page 39.
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Rambo
Skarma, will you please help me work on the Netcode problem? I know what it is but can't program. I've pointed you guys in the right direction. See Page 39.
Are you ignoring what Korn said completely?
Quote:
Originally Posted by
Kornman00
Yelo uses the engine's existing networking framework...there is no "unsigned data". Not only that, but the server reports a success when encoding a message while the client never acknowledges receiving what the server claims to have successfully encoded. The client doesn't drop from the game either when this happens.
Re: Open Sauce Ideas thread
I was tag about our version of the SDK, not his version. But OK.
In that case, how do we make the client accept the packets?
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Skarma
I think the developers around here should get together with me soon to actually update OS, so everyone can stop bitching about updating Halo. The world is not blowing up guys! :saddowns: All that needs to be done is update every single memory address in _EngineLayout.inl, then OS will be completely compatible for 1.09. It is a bit intimidating, there are hundreds of addresses to update, but in a few weeks or less and with a little pattern scanning, this drama can be all over.
Now swallow that chill pill I just gave you.
I say screw that, people in community are way too demanding, yelling at us to fix shit. Why should they call the shots, I think us devs should either not update stuff, or at least wait a while.
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Limited
I say screw that, people in community are way too demanding, yelling at us to fix . Why should they call the shots, I think us devs should either not update stuff, or at least wait a while.
You have to be doing stuff in the first place Limited. :iamafag:
Re: Open Sauce Ideas thread
Quote:
Originally Posted by
Dwood
You have to be doing stuff in the first place Limited. :iamafag:
Oh SNAP. Also theres reasons why I stopped doing Halo stuff. Main reason is I'm working on alot of other big projects that are taking up all my time. I just cant disclose what the projects are though.