So, that means I still need to upgrade...
I know the mod is high-poly and stuff, but I'm kind of hesitant to see how it will look with Halo 1's engine, with the lighting, physics, and all that other stuff.
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I'm still curious as what your tool output was when you compiled this test build.
Fuck, I got 478 socket =\
That's because you're Limited! *rimshot*
Urhm yea so, that seems promising that my computer may be able to handle it.
How near is the BSP to finished?
And will you PLEASE tell me the poly count? I'm really intrigued now. I want to know if you got it to work and if so if I can get it to work for BCE as well.
e: when I say "the" bsp, I mean NMC, since that's the only one we've seen.
I think regular Halo BSPs are well over 9,000 to begin with. [/buzzkill] :downs: