And yet the assault rifle can barely get a kill with a entire mag...
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You're obviously using it wrong
I have come to the conclusion that people can't evolve with each new game. Therefore, I purpose we bork (read: kill) everyone who has whined about tactics which they think are underpowered or overpowered. There. Problem solved; no more whiners, no more complaints about bloom, people can get on with their lives (or meet their maker :iamafag:).
You scare me when you talk like that.
The problem for me with reach is objective games. The weapon set is the most balanced of the series. Probably of any game I've ever played.
Objective for me is completely broken. There's no on screen indication that your flag is being carried etc like there was in H3 and 2. Making it worse, the flag indicator doesn't show up half the time wen your flag or the enemies flag is dropped, so you have no idea where it is.
And then on top of all that AAs just shit on everything and make what was a tactical use of equipment to get the flag or any other objective in the game (where the fuck is assault in Reach?) into a shitfest of randomness.
It really just results into an unfun standoff in which no team can win unless they are terribly unbalanced.
I stay out of Team Obj. as I have never found any fun in the 4v4 objective matches it provides. Big team, multiteam and rumble pit get some decent CTF and oddball/king matches though.
Those, gamespot ads for Halo Reach's Noble Map Pack, are soo childish and fucking annoying. -_-
Everyone agrees :D
I haven't seen any of the Gamespot ads, so I wouldn't know. *shrugs*
I think he means this:
On another note, I watched the official trailer for the Noble Map Pack, and it actually makes the game look really fun:
For someone who is suppose to be "English", you sure don't know how to use "IE".
Don't worry, I'm sure Limited will cut your throat as gentle as he can when the Queen gives the order to OFF WITH YOUR HEAD.