Re: Cerebrum Halo CE Game Tracking
Quote:
Originally Posted by
Limited
When you say client, you mean runs on your copy of Halo, so the dedicated could be on another computer and it wouldnt matter. Final version will work with the dedicated server, right?
Yeah. Right now, the dedi version isn't ready.
Re: Cerebrum Halo CE Game Tracking
Quote:
Originally Posted by
Limited
So, nothing stops you (Bacon) having the "test" servers on another server? Maybe less laggy one?
I wanted to raid another server but no one would go find one that wasn't lagging for them...
Re: Cerebrum Halo CE Game Tracking
I can try taking the ground textures for the stock mp maps and vectoring them for map achievements.
Here's a go at it:
http://img151.imageshack.us/img151/420/bloodground.png
And those renders could still be good for vehicle achievements/medals.
Re: Cerebrum Halo CE Game Tracking
Map Achievements?
10g - Played on Bloodgulch # of times
Re: Cerebrum Halo CE Game Tracking
Map achievements are rather lame, IMHO. If you want achievements for specific maps, you're better off doing like Bungie with their Mythic Map Pack.
Re: Cerebrum Halo CE Game Tracking
or have map achievements for custom maps only...it would be nice playing in custom maps on halo custom edition
Re: Cerebrum Halo CE Game Tracking
Quote:
Originally Posted by
Morkon2112
or have map achievements for custom maps only...it would be nice playing in custom maps on halo custom edition
^
^^^^
Re: Cerebrum Halo CE Game Tracking
Hey, look, a list of recent games. And when my computer's clock has the right time during uploads, it's even in order (newest first)!
Re: Cerebrum Halo CE Game Tracking
is this still going and is there a pass on the server?
Re: Cerebrum Halo CE Game Tracking
Quote:
Originally Posted by
SMASH
is this still going and is there a pass on the server?
We haven't run a server today, we had one on Thursday. We never put a password on our test servers, as we want as many people as possible. Right now, we're running it on the Bunghole, which I just crashed by doing `/teams *` with Devicator (oops).