I see your trying to do some sub division right?
I see you mesh smoothed/turbo smoothed it. It looks as if it has to many irritations for some of the parts in it, for example, the trigger dosent need to be so round.
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I see your trying to do some sub division right?
I see you mesh smoothed/turbo smoothed it. It looks as if it has to many irritations for some of the parts in it, for example, the trigger dosent need to be so round.
The front or side?
http://world.guns.ru/smg/fn_p90_1.jpg
parts near the trigger (the grip and trigger), don't look like there following that ref very well. The rest looks fine now that you show me that.
Done:
Render by Dee.
Model By Joshflighter.
Early pics of the wip:
http://www.scifi-frontier.com/Forum/...php?f=33&t=198
:golfclap: +rep
the cage around the missiles looks like it could use some more triangles. Still good work on everything else!
I could have done better with the render if my PC didn't fuck its self. :<
nice job
looks pretty good!
Where's the driver hatch? Vehicles like that almost always have a driver's hatch at the front for more convenient driving in non-battle situations. Also, I spy a smoothing error at the front.
Would be nice josh if you [shot] tagged them. Needs driver stuff then its all good.
Oh I'm not quite finished with the h3 spartan shadering and such.
Tell me what you think.
E: The h3 spartan looks so out of place like bob said. Only reason why is that I don't have a beta rips of a BSP, if I did have rips of a bsp with the bitmaps then the h3 spartan wouldn't look so out of place.