If I can find a good layout of it and ref pics, but I think some parts are classified and unseen (I'll worry about exterior first tho).
@higuy: your lens are too fogged up. (just saying)
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If you ever do a Centurion I can help you out, as I have access to one :realsmug:
Yeah now that you point that out, I noticed. I'll fix it when I do the texture for the glass.
Boring flashlight is boring, make it interesting.
http://img21.imageshack.us/img21/653...hlight1ly6.jpg
simple little things can make it look that much better. Do it.
higuy, your missing the on/off switch :cop:
your hi res mesh needs a lot more detail. otherwise, there really isn't much point in having one. :\
Shut up about it looking like a fleshlight, give actual crit.
I see what you mean.
But, im modeling a normal flashlight, nothing fancy, just something you'd see everyday at a hardware shop, on the job, or anything similar.
I will add detail to the high poly model, I didn't see much use for it either, just looked a bit better then the low poly's roundness.
Let's see it in some nice renders.