Lone Wolf felt to me like it was just meant to get people excited for Firefight once they finished SP. I agree with Arteen; you die for seemingly no reason whatsoever. Is this supposed to be significant?
Printable View
Lone Wolf felt to me like it was just meant to get people excited for Firefight once they finished SP. I agree with Arteen; you die for seemingly no reason whatsoever. Is this supposed to be significant?
It seemed to me as though Lone Wolf was just an interesting way to make your character die. That way they don't need to put in a bunch of bullshit to explain where Noble 6 goes and all that.
For a game in which you have scripted cutscenes showing each character die, at least you had a chance to personally survive. Granted, it might not have been the coolest best thing evar made lulz, but it was a nice touch of user control over a scripted storyline.
And Con, you've delivered your package, and then you're screwed. Meaningless? Maybe. But not for no reason- I've survived on easy for 45 minutes before I got bored, so you can definitely survive. It doesn't just kill you off randomly.
It's not that the game kills you off randomly, rather that the story kills off Six for no apparent reason.
I played through Heroic co-op the first time. My partner got on the turret only to get killed a few seconds into the 'level', so I ran around for half a minute trying to get my partner to respawn, then gave up and let myself die because fuck this. It's probably not how Bungie intended players to experience Lone Wolf. I guess Six had just as much motivation to continue fighting as I did.
Well, remember the intro scene? Carter told Six "no more of that lone wolf stuff" when s/he joined the squad. The way I see it, after completing his/her objective, seeing everyone in his/her squad die, and realizing just how screwed Reach (and subsequently, s/he) was, s/he decided to go AWOL and go down doing what s/he did best: kicking ass alone.
I agree that there could have been a much better ending, but I see the logic in it. Personally, I would have liked to see some expansion, like a vehicle chase or something. Some form of progression.
A Warthog run (just to remember the good times) that would lead to the Lone Wolf level we currently have would have been awesome to have I think.
This.
Had we had a warthog run where we saw the phantoms begin to land at the dock and decided to flee, that would have been awesome, they could have linked the lone wolf part to say the warthog is hit by a phantom chasing you and you're flipped out and left to defend yourself.
Also...
http://www.youtube.com/watch?v=JKg6C7dZNv4
I got to General today by doing straight firefight all day and no idling. Now I can wear the true fishbowl helmet.
That video is awesome.
Wonder what this is going to be.