Re: Halo: Reach Discussion
Quote:
Originally Posted by
Kornman00
Good thing you can still pickup another plasma around the map and from dead dinos :3
e: No one seems to be talking about the community maps. So far, I've play all of them save for about three I think. The only map I don't care for is Elevation. Its design seems to place too much emphasis on the jetpack loadout.
Ziggurat makes me want to break things. How did such a broken map make it into MM? Jetpacks rule that map with an advantage that is ridiculous.
Re: Halo: Reach Discussion
Yeah, Ziggaurat has waaaaaayyyyyy too many power weapons to be enjoyable. I mean, I'm glad to see the FRG appear in non-invasion multiplayer, but when it's combined with the Hammer, Focus Rifle, Concussion Rifle, Shotguns, Grenade Launcher that are all being used by one team...well...let's just say that us, the team without those weapons, really aren't having the best of time :S
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Warsaw
I use it up close and personal though. I would never use it at mid range except as a last resort. Half the time I end up just depressing the trigger and unloading.
Also, the original assault rifle worked very well in bursts, too, on PC (Xbox version was a goddamn laser beam). What are you on about?
On the Xbox or the PC you'd be dead before you got off the second burt against an aware Pistol user. I'd hardly call that an effective tactic.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Necr0matic
Ziggurat makes me want to break things. How did such a broken map make it into MM? Jetpacks rule that map with an advantage that is ridiculous.
Is that the map which is right by the waterfall and is basically shaped like a square? I was having no luck using AL on that map, as my team mates were typically no where around me when I was attacked. So I switched to sprint and just started running up to the other team and punching them.
Re: Halo: Reach Discussion
I haven't played, but from what I gather, Bungie wasn't being very picky with this selection of community maps. I heard one has weapons with fixed physics. It suggests to me that every contest entry that wasn't DOA is going to get a turn at the whipping post.
Speaking of the contest, my BTB entry has not even been downloaded yet.. My CTF entry had 2 downloads almost immediately after submission. My guess is that we aren't going to see big team or invasion community maps for a while.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Warsaw
@Annihilation: wait, are you talking about the AR or the Plasma Repeater now? The Plasma Repeater was just as effective as the plasma rifle as I recall it, and actually had a slight edge since it was never out of commission 100% while it cooled.
Plasma Repeater. I meant to say shooting at a player that has the AR. And the Plasma Rifle drains shields faster.
Not that I care, I don't even play this game anymore.
Re: Halo: Reach Discussion
Community Slayer is fun so far. The only bad things I've experienced are lag and quitters, but otherwise it's a bright side to matchmaking.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Pooky
On the Xbox or the PC you'd be dead before you got off the second burt against an aware Pistol user. I'd hardly call that an effective tactic.
Worked for me on PC. Of course, you have to use discretion. AR was by no means my primary. On Xbox, bursting was unnecessary because the AR was very, very accurate in multiplayer at close to medium range.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
DarkHalo003
Community Slayer is fun so far. The only bad things I've experienced are lag and quitters, but otherwise it's a bright side to matchmaking.
Those are probably some CoD peeps who only heard "new maps" and decided to dust reach off again. I've experienced just about as much quitting in the playlist as I did in the first few weeks of Reach (which was quite a bit compared to say, December).
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Kornman00
Those are probably some CoD peeps who only heard "new maps" and decided to dust reach off again. I've experienced just about as much quitting in the playlist as I did in the first few weeks of Reach (which was quite a bit compared to say, December).
Yeah, but all-in-all the maps were fun. I actually like Ziggurat, but that's also because I haven't had any bad situation in it and usually ghost with the camo with various weapons. The Focus Rifle is also a great weapon. So many points with it alone today.