Update: I (think that I) fixed a sort of nasty problem if player indexes get mixed up from joining/leaving/mapchanging. I also fixed up some commands, and added a few more: ammo and health.
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Update: I (think that I) fixed a sort of nasty problem if player indexes get mixed up from joining/leaving/mapchanging. I also fixed up some commands, and added a few more: ammo and health.
the injector does not work for me!
it keeps saying waiting for halo ce to run...
btw I got windows 7 professional rtm but have admin and xp compat mode on... didnt work
btw 2 I use an script to first start the server I want to have the program hooked up to and then start the program and then the other servers.
the script uses server doc to restart the server
btw can you include the halo anti lag fix?
http://www.halomods.com/forums/viewt...5ca2d4bac81f79
sorry pal this was dropped.
Update! I decided to pick this back up, and I'm gonna work at making this gameservers compatible. To start with, I replaced that silly regex engine with boost's regex.
I noticed d3dx9_41.dll is needed if noone saw that before, but you all should be able to get that easily enough.
I tried IGM Bitidork's dll injector thing, but that didn't seem to work for Gameservers... but I'm still looking for some way to get it running.
Edit: Minor update - I disabled several things that apparently gave troubles, such as admin join messages.
and linky: http://abyll.game-host.org/downloads/AbyllsSuperApp.zip (v1.18)
Glad to see you're back working on the project! I have followed along a bit on the google code page. It will be interesting to see if Termy releases a new SAPP version this year. That could change everything!
yea, awesome that you are working on this again:D
[01:58] Aβyll: SUPERAPP IS NOW ON GAMESERVEr!
So does it have a text based command system that's on par with Rec0's Devicator yet? That's what's been setting all the apps apart imo.
Yes, chat commads do work for now. AND it has seperated admin levels! Just there are several commands that don't work (nickname being one), though I haven't tested all of it yet.
Really though, I want to get this much more stable (or at least disable broken stuff), and with Zombification, before releasing anything.