I imagine that an M1 campaign would be very easy to do in comparison to a more modern campaign; there's almost no scripting outside of the terminals, and even most of those can be skipped. Most of the monsters are in the map from the start, and the most complicated actions involved are a series of buttons.
Now, modeling 5D spots may be a bit difficult...
August 23rd, 2009, 02:33 PM
Inferno
Re: Ain't got time pfhor this...
Srsly m00kz. If you make monsters and a bsp I will script dat campaign for you.
:iamafag:
August 23rd, 2009, 02:44 PM
Gwunty
Re: Ain't got time pfhor this...
Mookz the bsp and devices are ready, just waiting for you to log on so i can send.
In-game, the background renders perfectly. However the meter is half see-through. The meter seems to be rendering behind the background, so when the background is referenced I do not see the meter.
FYI people, we're still completely stumped on the meters.
HUD meters are rendered with a framebuffer add function, meaning that the opacity is determined by the brightness of the red, green, and blue channels. We've tried setting the opacity and translucency to 1 and 0, .9 and .1, and 0 and 0, respectively, in the UNHI tag, and it doesn't seem to change how it looks at all.
So, anyone know how to get a shaded/stylized meter on the HUD that's totally opaque?
August 24th, 2009, 08:36 AM
t3h m00kz
Re: Ain't got time pfhor this...
I heard over on HM there's a way to make the meter solid and show black upon taking damage, though I'm not sure how to go about doing such a thing. I've concluded that using the "background" as a mask will help, since it seems to like to render in front of the meters.
Refresh the first image in my last post and you'll see what I've got.
Now for the HUD and some Collision geometry. Then I can worry about a few minor weapon tweaks and the levels.
August 29th, 2009, 01:46 PM
Gwunty
Re: Ain't got time pfhor this...
Mookz, bad textures are bad, ill re-do them some time. Also move up all the radar and health stuff so its at the same level as the weapon shit in the hud. ohhh and let me worry about the levels.