Would have been nice if there was at least a ghost too (even Beachhead has one!). Or better yet, throw a Falcon down on that helipad. I mean, who doesn't want to firefight in a omnipotent air assault vehicle? I know I do.
I got a feeling that what was put on pnet isn't actually the final build however, so we'll see.
February 14th, 2011, 02:51 AM
Arteen
Re: Halo: Reach Discussion
I'd rather see a gauss hog or chaingun hog instead of a rocket hog. We already have Beachhead for that. Why not throw in a revenant too?
February 14th, 2011, 03:21 AM
Kornman00
Re: Halo: Reach Discussion
Or make a device which spawns a single heavy vehicle (ie, anything other than ghosts or geese) of your choice :mech2:? Since they can't really go back and add new vehicle parameters to FF variants.
February 14th, 2011, 11:40 AM
Pooky
Re: Halo: Reach Discussion
Quote:
Originally Posted by TeeKup
So the vehicle based firefight map has a single rocket hog...oh fucking boy I'm so excited.
/sarcasm
Also the rocky path area where the Rocket hog was driving is eerily similar to Paradise Lost.
Man you should be excited. Those rockets are so powerful that they can explode right in an Elite's face on Normal and still not kill it!
Devastating!
February 14th, 2011, 02:49 PM
Hotrod
2 Attachment(s)
Re: Halo: Reach Discussion
Is it just me, or do I not recognize this helmet? And there seems to be a different chest plate too cause there's a metal ring around the collar.
Wasn't that song in Halo legends Origin II? I really liked it.
EDIT: yep:
February 14th, 2011, 04:16 PM
DarkHalo003
Re: Halo: Reach Discussion
Quote:
Originally Posted by Kornman00
Would have been nice if there was at least a ghost too (even Beachhead has one!). Or better yet, throw a Falcon down on that helipad. I mean, who doesn't want to firefight in a omnipotent air assault vehicle? I know I do.
I got a feeling that what was put on pnet isn't actually the final build however, so we'll see.
I agree here. But it's not like there's not room for it in the future. Sure, it may cost another 800 MS points, but I think it's worth enjoyment.
I just started playing Reach again today after about a month of an RPG fix. It felt great. It reminds me why I find Halo to be so awesome in the first place.
February 14th, 2011, 05:19 PM
annihilation
Re: Halo: Reach Discussion
I can't wait for the new maps.
@Hotrod: dlc armor :iamafag:
February 14th, 2011, 07:01 PM
sevlag
Re: Halo: Reach Discussion
nope.avi
the helmet is the EOD (look closely) and the chest is kat's chest piece (sans robotic arm)