The "dull" metal parts look a bit cloudy and lack any kind of scratches, dirt, grime, or other detail in general.
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The "dull" metal parts look a bit cloudy and lack any kind of scratches, dirt, grime, or other detail in general.
If you're trying to make a good render... I would suggest trying to make it as life-like as you can. Like rooster just said, adding small details always help. Also, if it were me, I would make the energy sections glow a bit. Also it needs a background and what not.
Doing an SMG texture for WM.
http://img17.imageshack.us/img17/5815/smg1.png
Only part that is done is the suppressor, everything else either hasn't been touched or is still being worked on. He requested that the indents in the grip be red.
This is the third texture I've ever done and it'll be the only one I've finished thus far when I'm done.
Diffuse only. Texture on the clip is a placeholder.
e:
http://img20.imageshack.us/img20/9536/smg2.png
Looks good for a 3rd texture.
I don't understand how he's up there even. His foot is not standing on anything and both of his arms are behind him, not holding on to the crane/box.
Whoever's got some sort of file upload on this page, take it down. It's causing a username/password dialog to pop up:
"A username and password are being requested by http://ts.wmclan.net. The site says: "Wmclan's Files""
Only person using the WM server is Dee with his sig.