Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
NuggetWarmer
Made from a kit or custom?
Either way it looks good.
http://www.modacity.net/forums/showthread.php?t=17252
:downs:
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
BobtheGreatII
sorry i don't read threads that i have no interest in
:downs:
Re: The Studio Quick-Crit Thread
Just dropped it off into an art show, saw the other 3d exhibitions...
i got dis.
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
MrBig
You forgot the text.
And color the metal on the ejector slide lighter metal gray.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Limited
Paladin, I think its too bright and has too much contrast in the image.
Heres how I would have it.
[thumb]http://img11.imageshack.us/img11/1038/diffw.jpg[/thumb]
You ever tryed texturing weapons?
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Limited
you know you're only using about HALF of your texture right?
you should try to get some better UV's in there. that being said, you can mirror the sides and what i guess are the front and back as well, saving you even more space, letting you put in alot more pixels on the same surface.
Re: The Studio Quick-Crit Thread
I dunno if this is entirely right (or at all legible), but here's what I would've done assuming I wasn't totally incompetent with 3DS:
http://i298.photobucket.com/albums/m...ssmumv2/uv.jpg
...and there you go. Half the map space used, meaning you could expand what you actually need to fill the whole thing. Better detail on the texture, better map usage, better all round.
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
ExAm
Colors?