Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
ICEE
I love how your crit means nothing. every time.
What I THINK heathen meant to say is that it lacks detailing in both the model and the skin. I myself am not a good skinner, I couldn't tell you exactly what needs to be done here, but the grip its self should not be just a simple texture. It needs the detailing in the grip, and some wear and tear to match the rest of the gun couldn't hurt. For a first weapon skin, I'd say it isn't too bad.
I knew what I meant :saddowns:
Fine, legitcrit:
It looks entirely too plain. It looks like a stone texture applied to a model with a brown handle texture. Add some details. Look at other pistols and try to think about whats missing. You don't need to copy others exactly, but look at their finer details and see what yours is seriously lacking.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Advancebo
How do i taper :saddowns:
Use the border tool, select the bottoms, and use the push modifier to push them out a bit.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
n00ber
Your base metal is too clean, and your scratches are too ambiguous, as in they look like they were PUT there for a reason.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
flyinrooster
Use the border tool, select the bottoms, and use the push modifier to push them out a bit.
oh ok, that should be easy :downs:
Re: The Studio Quick-Crit Thread
Mr.Big, your smg texture is way to chalky, soft and undefined. Find a way to define the materials because what you're doing just doesn't cut it.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
SnaFuBAR
Mr.Big, your smg texture is way to chalky, soft and undefined. Find a way to define the materials because what you're doing just doesn't cut it.
The only part that is done is the suppressor, and maybe the stock and the bottom part, nothing else. The middle just has a base texture applied to it for the time being. But yes, I will work on it.
e: banner for school newspaper. New school, so I get to design it.
http://avpdragon.deviantart.com/art/...acle-135104203
Re: The Studio Quick-Crit Thread

Uv'ed

Re: The Studio Quick-Crit Thread
Off reference. Scale the base of it up.
Re: The Studio Quick-Crit Thread
Meh. I tried.


Obviously still a WIP, as my texturing is LOLTEMPORARY in spots. Oh, and there's no smoothing.
Re: The Studio Quick-Crit Thread
Mehhhhhhhhh, [shot] tag them instead of hidding them. Don't like to use that scroll bar at the bottom. Ehh textures look fine I guess. Not much of a skinner but it looks ok.