It's not the Armour Abilities themselves that are the problem (except Armour Lock...terrible idea). It's the fact that there are a few other game-breaking mechanics that get exacerbated when combined with Armour Abilities. Melee is one of them.
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It's not the Armour Abilities themselves that are the problem (except Armour Lock...terrible idea). It's the fact that there are a few other game-breaking mechanics that get exacerbated when combined with Armour Abilities. Melee is one of them.
For me the only major problem is the hitscan. Not having it would solve almost all of the problems.
*decided not worth the 60mi roundtrip worth of gas*
...
http://halo.bungie.org/news.html?item=32594
FUCKQuote:
Apparently, attendees got map codes. Nice!
Damn, that must hurt.
E: Fix your sig, brah
lol that sucks korn.
as far as armor abilities go, the only thing iv seen many time to the point of annoyance is camo sniping. thats some bullshit, especially on boardwalk. there have been some armor lock issues too, for example, being able to use armor lock when youre on the second objective when attacking in invasion spire. sometimes multiple people putting dropshields on the core after they abuse armor lock can be annoying too, but i havent run into anybody coordinated enough to have more than 2 up. that, and i do it too to protect the core on boneyard, so i cant get too upset.
i love the armor abilities though. i didnt at first, but they have certainly grown on me. in games with loadouts, i usually only use a small amount of the things they give you, but in reach i actually can find a use for all of the abilities. idk why everyone uses jetpack in firefight. i can see the uses to get on higher platforms, but it seems like EVERYONE uses it. i use evade and survive SO MANY plasma grenades. getting shot from behind? shields down? youre going to die? evade to nearest cover, survive. evade supremacy. cant do that with jetpack.
With jetpack you never get shot. Even better.
i always die with jetpack. thats why im curious why EVERYONE uses it. when i first started firefight i noticed everyone was using it, so i did too, and it did very little for me. i avoid death multiple times per game with evade.
its like the second i turn the jetpack on all the AI are like "OH SHIT FLYING OBJECT EVERYONE SHOOT IT"
I agree Armor Abilities aren't the root of the problem, but they are an extension of it. I've said before that the thing that really made Halo 1 combat evolved was how much individual power a given player had. Unlike any other FPS I can think of, in Halo 1 it's perfectly possible to take on and destroy an entire team of enemies plus vehicles with just a Pistol and some grenades. Successive Halo games broke this critical element of gameplay by (among other things) overbalancing weapons and abilities to the point where superior numbers will always triumph. Armor abilities frequently act to create unwinnable situations, where you have no chance of survival no matter what you do. In Halo 1, you always had a chance.
^ this.
its why i still play halo pc.