I'm pretty sure Bungie will add a whole code list in a day or 2 like they done before.
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I'm pretty sure Bungie will add a whole code list in a day or 2 like they done before.
I rarely try codes. I only was somehow able to use a code for something I've already forgot about but was pretty major in the past, but that was luck. Most people bot this stuff.
Someone posted the noble ones on modacity and I think this entire forum took them all XD I got one and so did a few other members
So, the new maps are out. How are they?
E: I wish I had tried playing Reach because THERE'S A MASSIVE LIFE RUINING CRACK IN THE GAME DISK! FUCKFUCKFUCKFUCKFUCK
Except the map pack isn't actually out. The links are all there but the actual map pack isn't up yet.
I'm just going to see if I can snatch a code today. Warlord posted codes from the Waypoint forums on the day of the Noble pack's release. That place was a ghost town, which allowed us to nonchalantly snatch them up, but it will probably be more active by now. Just get a browser window ready with the xbox.com redeem page and be ready to strike like a cobra. Hsssssss.
Except it wasn't at the time annihilation and I (and others) posted. Go troll someplace else.
I watched Rooster Teeth's preview of the maps, and they all seem pretty solid (useless rocket hogs aside). Highlands seems like it will be Reach's first good BTB map, Condemned's wheel-with-spokes layout seems fun, since each room has a completely different layout, and Unearthed actually looks to be a decent Lost Platoon-eque firefight map.
I still wish they'd just port over a bunch of Halo 3 maps and some ODST FF maps. Lost Platoon would be great (put in some choppers!), and Chasm Ten would be fun with jetpacks.
EDIT: Having had a chance to run around the maps, Unearthed seems like it will be a fun and different Firefight map, but it really, desperately needs something other than the rocket hog. Wolf and I played a bit of it, and the rocket hog just isn't any good. It's useless at range, inaccurate, and pretty much a death trap up close. Like in Beachhead, it's just a joke vehicle.
Condemned looks pretty neat. Each room has its own unique layout, and it's surprisingly large. I could see it working as an Invasion Skirmish map.
Highlands might just be Reach's first good BTB map. It feels like a Halo PC map, both in a good and bad way. Good in that it will hopefully play well, but bad in that some of the map's details, such as the water, repeating textures, awful-looking trees in the distance, and abrupt transition between some geometry (e.g. no grime where human structures meet the ground, cave UVs don't properly connect). But I don't mind it really. There's a comforting familiarity to it, it still looks nice, and I'd much rather 343i/CA spend time on making the map fun as possible than making it as pretty as possible.