since is a CNC project, make the visor glass or plastic that's see-threw. If you do use glass, make it tinted.
Printable View
thanks for telling me what people have been doing for odst visors for a long time. it was helpful.
I've seen two-way mirrored acrylic sheets that you can vaccuform into shape. Look into it. It could give you the reflective look the ODST helmets have.
A member of a Crysis modding team I am in has textured my shotgun, it looks awesome.
Hopfully he will send it to me and allow me to use the texture. Smoothing has been taken of btw.
Credit to BuLL
http://tekjunkies.freeforums.org/member/BuLL/
I liked it better when the lights were blue, even if that was just for rendering purposes.
Same here, dunno why he made them green :S
That is nowhere near cryengine quality. If you are working on a Cryengine mod, you definitely need to ramp up the quality or its going to look like shit. At-least have a proper normal and specular map (from the looks of it, the high lights are textured on) made.
It looks okay, I dont like the lights being green though (ew halo 2). also the metal on the barrel should be brighter than the grip parts. And why is the ejection port on the left side of the shotgun.