Re: Halo: Reach Discussion
Clearly. But, I like the idea of maps taken from different environments in the Halo 'verse.
Harvest, Madrigal, Jericho VII, Chi Ceti IV, Arcadia, Sigma Octanus IV and especially Onyx in the Zeta Doradus system.
Harvest for example, something seems beautiful and suspenseful about sprinting through a golden field of crops, being tailed by a banshee while JOTUN harvesters are scrambling above you, maybe Mack firing the Mass Driver in the background?
Re: Halo: Reach Discussion
Yeah, I have to agree with you on that, and it's something that Reach should have had instead of all it's multiplayer maps being a part of the campaign. Then again, the Defiant Map Pack did really well in this area, since both maps represent parts of events in The Fall of Reach and First Strike (being Gamma Station and Big Horn River/the crashed Pelican that all the Spartans were in).
Re: Halo: Reach Discussion
Quote:
Originally Posted by
TeeKup
"Earn a Running Riot and you can call a MAC Bombardment from orbiting ships"
"And if you're playing as an Elite, call in a Tactical Glassing. Winning!" :downs:
Re: Halo: Reach Discussion
There were no reason really that they couldn't have left duel wielding as a option for customs.
I think if they had left it in we might see alot more creative game types.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
=sw=warlord
There were no reason really that they couldn't have left duel wielding as a option for customs.
I think if they had left it in we might see alot more creative game types.
Not to mention that certain customs I tried to make in Halo 3 (classic mode...) really need it disabled to work. Always better to have options.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Hotrod
Yeah, I have to agree with you on that, and it's something that Reach should have had instead of all it's multiplayer maps being a part of the campaign. Then again, the Defiant Map Pack did really well in this area, since both maps represent parts of events in The Fall of Reach and First Strike (being Gamma Station and Big Horn River/the crashed Pelican that all the Spartans were in).
Reach didn't even look anything like it was described. Where are my forests? Why was everything barren desert or flat plains? I wanted to shoot bitches while jumping between trees.
Re: Halo: Reach Discussion
Just donated to charity :D
Shipping estimate: April 13, 2011 - April 19, 2011
Delivery estimate: April 27, 2011 - May 17, 2011
Hope I'm still alive 17th May!
Re: Halo: Reach Discussion
Beat LNoS on Mythic with a friend last night. Oh Jorge, I hate you so much.
"Is there any place the Covenant isn't?!"
God damn it Jorge, of course the Covenant are in space. How the hell else did they get to Reach?
Also Community BTB is up. Most of the maps I've played so far aren't great, but they beat Hemorrhage and Paradiso. Barely. One was a map set in the canyon with banshees and falcons, but the flight ceiling is an instant kill zone. That's criminally poor design right there. 30 seconds into the match it was -1 to -3.
Re: Halo: Reach Discussion
Why don't they put Asylum, Pinnacle, and Reflection in the Classic playlist? Also how about some Halo 3 maps?
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Champ
Why don't they put Asylum, Pinnacle, and Reflection in the Classic playlist? Also how about some Halo 3 maps?
I wouldn't put Asylum anywhere, it's one of the most poorly designed, half assed map I've ever seen (not as bad as Paradiso though, nothing is worse than Padadiso).