This is final unless some people say the shader is bad in some way. I semi used the specular(alpha) map, its kinda worthless when I used it in photoshop but I got it to work.
Fix the 3p hand position.
October 11th, 2009, 09:09 PM
SnaFuBAR
Re: The Studio Quick-Crit Thread
my god i hate the halo origins.
October 11th, 2009, 09:09 PM
kid908
Re: The Studio Quick-Crit Thread
I see the problem. It was quite hard to see in max considering the repeating pattern gives me a headache. I'll fix the curve and make an indent in the hull for it. Fun Fact: there are 360 of those fuckers on the gate if the cheveron areas aren't cut out. :gonk: So many.
October 11th, 2009, 09:30 PM
Corndogman
Re: The Studio Quick-Crit Thread
Assuming this is for rendering purposes only, you could surely use some more sides on the ring to make it look smoother. Its especially noticeable on the inner part of it.
October 11th, 2009, 09:36 PM
kid908
Re: The Studio Quick-Crit Thread
It's a WIP...that pretty much explain the main ring being low poly. I haven't done anything to it at this point so not much of is finish. I also plan on applying turbo smooth and 36 sides is way more than enough.
October 11th, 2009, 09:42 PM
Huero
Re: The Studio Quick-Crit Thread
Too flat. Pretty sure the chevrons are more pronounced than that.
October 11th, 2009, 09:59 PM
rossmum
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by SnaFuBAR
my god i hate the halo origins.
Same here. I used to use Battery to shift the AR up more like H3, except even further
October 11th, 2009, 10:26 PM
ICEE
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by SnaFuBAR
my god i hate the halo origins.
I am with you there.
October 11th, 2009, 11:16 PM
Llama Juice
Re: The Studio Quick-Crit Thread
Faster? Slower? does it seem not random enough?
This is for my main menu system like I said before. The idea is that the items in the menu will be showing on those tiles and then flip through a bunch of them until it gets to it's actual menu option. When you make that selection the tickers all flip again to the new items again.
October 11th, 2009, 11:25 PM
MetKiller Joe
Re: The Studio Quick-Crit Thread
Needs to be about 2x slower I'd say. Right now, I'm seeing a blur.