Tried Reach firefight w/ bro last night: It's pretty cool. I'd like it a lot more if there was moar ODST Firefight maps
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Tried Reach firefight w/ bro last night: It's pretty cool. I'd like it a lot more if there was moar ODST Firefight maps
Bungie posted the Weekly, with info on May's matchmaking updates. No word on Firefight Arcade (enabling weapon pickup across the board or adding new gametypes to make up for it), so I can assume my former favorite playlist is still terrible. Whatever, farming turtles in Final Fantasy XIII for hours at a time is more fun anyway. At least Classic will finally get objective gametypes, but no word on removing that awful Rifles variant. Living Dead is getting bumped up to 12 players with Alpha Zombie traits enabled. Action Sack has some neat gametypes too (Splockets!).
I'm really liking the changes they're putting in the playlist update. It's about time they have shotty snipers, but there aren't enough small maps that will work well with it.
Duel sounds fun though, as long as it's swords.
They're just NOW implementing shotty snipers? On what maps? More reflection and sword base? No thanks. Highlands could be a good candidate for that, Hemorrhage always is/has been, Tempest could be.
Powerhouse would be a good map for shotty snipers. Actually, Powerhouse is a great map overall, one of the few maps that shipped with the game that I consider to really be good.
Powerhouse is more fun when the DMRs are gone. And I mean more so than other maps. It's insanely fun with no DMR weapons.
THIS TIMES ONE MILLION. DMR is just an off-balancing weapon on many maps. The NR is great because it has potential, but you can still avoid death. The Pistol requires skill at a decent range and without the DMR there's more room for reckless/chaotic/shenaniganic fun. That's my opinion, anyways.