I'd rather play a re-skinned clone of the original Halo's multiplayer than any of the newer games or any MLG-taylored shenanigans.
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I'd rather play a re-skinned clone of the original Halo's multiplayer than any of the newer games or any MLG-taylored shenanigans.
Urk is so full of shit.
Let me rephrase that.
Urk is so full of himself.
I.E. shit.
Well this certanly explains a lot... :saddowns::ohdear:
How the fuck could anyone think bloom would be a boon to skilled players. It doesn't take any skill.
But honestly, MLG players don't know what they want. I played the MLG playlist on Reach very briefly and it was the most slow, boring, tedious, atrociously dull thing I've ever done on a Halo game. Let them stick to finding glitches to abuse, they don't have the first idea about design.
MLG beta testing? I can imagine their detailed reviews on reach's gameplay...
'wtf is this aiming shit'
'wtf is this power up shit'
'this game is shit'
'wheres the br'
Professional Players? Yeah, of Halo 3 maybe. It's stupid how companies try catering to MLG. They make up how much of the population anyways?
Yes it does. We've been over this how many times now? In a 1 vs. 1 fight, the guy timing his shots with the DMR will win against the guy spamming his shots 100% of the time. What makes it look like it doesn't take skill is the fact that you never get to have 1 vs. 1 fights due to everybody running around with two-hit melee and DMR spam. Oh, and hit-scan. Fuck hit-scan. And infinite range. That can sod off as well.