Re: The Studio Quick-Crit Thread
it just looks so sloppy :l
Re: The Studio Quick-Crit Thread
Every texture looks like a placeholder.
Try to hide hard lines between textures on the same model.... and never again use that black haggard ugly stuff that you used in the last image there.
Re: The Studio Quick-Crit Thread
not all of the textures look entirely bad to me they just all seem misused. The only ones that jump out at me as really terrible are the ones in the last image that look like a desaturated photo of trash, and the windows
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
ICEE
not all of the textures look entirely bad to me they just all seem misused. The only ones that jump out at me as really terrible are the ones in the last image that look like a desaturated photo of trash, and the windows
I think its because he only has about 5 textures, and because theyre all very different hues, they stand out and have harsh edges.
Like Llama said, try and blend them.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
English Mobster
That's not what damage or a sidewalk looks like. I'm talking specifically about the part in the middle - it doesn't look right by any account.
Re: The Studio Quick-Crit Thread
I know; I said "Fuck it", and just put a not-destroyed building in its place.
Re: The Studio Quick-Crit Thread
Get you a texture artist brosef.
Re: The Studio Quick-Crit Thread

wat up video editing all up in dis
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Ganon
wat up video editing all up in dis
looks like revelations?