Offtopic, who noticed that terror actually got 2 red bars without an admin doing it.
lol
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Offtopic, who noticed that terror actually got 2 red bars without an admin doing it.
lol
who noticed he's banned? :awesome:
So, WoL, what will you be doing to Longest's BSP then, if anything? If all you're doing is retexturing, then where's the point in that?
he's making the mesh higher resolution...
since when does upressing only count as upping just the textures?
That's why I asked what you'll be changing with the BSP. Let me rephrase myself. How will you change the Longest, which is currently just a bunch of flat walls with insets/bevels/chamfers and a few pits and ramps, into a high-detail, yet still snagless playing area? Also, will you be doing anything to give the level a purpose? Right now, it is just a long hallway that has not much to it to make it appear Forerunner other than a limited number of angular areas and the standard textures.
Anyone else posting about Terror, at Terror, or Terror posting anything else in this thread that's not directly related to the map will be met with a kick to the eGroin. Even if it contains content relevant to the thread.
That is all.
Terror.
:v:
Anyways, nice looking map WOL. I can't wait to play it. Lets just hope that my POS can run it. It's not that shitty, though. I hope a x1650 with a POS processor with about 15 bugs can run it.