IIRC, it's always been there, just the bar was set high. Pretty sure they talked about it in a HWU.
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IIRC, it's always been there, just the bar was set high. Pretty sure they talked about it in a HWU.
I also remember 343 Industries saying in a Bulletin that they were removing the daily credit cap, I can't be crazy, right?
Hmm, is that the level cap, or is it the offline/online conversion? Iirc, if you get achievements offline, your credits are far higher than when you go online, and it converts them as such.
Welp, that first pic says Halo 4
*e: In fact, if you go in order by terminals:
they say...
1: 343GS
2: HALO4
3: SPARK
4: FLOOD
5: EARTH
6: DEMON
7: RINGS
8: ARRAY
9: HUMAN
10: HAVEN
Bump.
Who else thinks Matchmaking in Halo: Reach needs a tune-up? Check out this article.
I would love to see these implimented into Matchmaking. They would make the game so much more fun.
so uhh is that some sort of console-only-syndrome?
PUNISHING players for leaving a game?
why the hell and how the hell is that reasonable?
if i dont want to play anymore, i quit, regardless of reason.
and here they're suggesting that if i leave a game, i'm not allowed to join another until the game i left has actualyl ended.
WHHHUUAATTTTT????
can anyone explain this garbage to a PC-gamer?
I can understand it because it pisses me the fuck off. In Halo, now-a-days, you're fucked over by spawn kills and superior numbers if someone quits. And that "just go into matchmaking with friends1!!!1111!!!" excuse is a load of shit. I say just remove the quit option all together. Brothers till the end.:iamafag: