Your black seam is caused by a lack of edge padding on your texture.
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i know it suxs D: he looks like hes on crack or sompthing :/ ive never textured face or anything like that before so its bound to suck. lol why you stealin my sexy pix for your avatarness :CQuote:
That's extremely unsettling. I don't know the first thing about skinning, but I know you're doing it wrong.
e: looks like he's related to Buster.
Dis, how'd you get so smart at this stuff?
Hey Mobster, could I get a whirl at texturing that?
By making errors and figuring out what causes the errors. On alot of textures I made in my spare time about a year ago, I would get alot of dark black lines arround the UV seams which, through trial and error, I found to be that the black space around the texture was bleeding through to the actual texture because of compression and the way rendering engines blur textures to prevent a pixelated appearance.
But how did you learn all the NEW techniques? Where'd you find the way to improve your skills
http://www.majhost.com/gallery/Talon...754_10m50s.png
Tried tapering it in a few different ways, but even at 1° it ends up looking rather fat somehow, so I reverted it.
idk about the glass, if I keep it I'll probably move the 45° bits all the way to the end.
@killer
uhh
you're seriously asking that?
trial and error
It's like asking a caveman how he learned to make fire.
http://i435.photobucket.com/albums/q...westgate-7.jpg
Did I fix things, or make them worse (lol)?
I like everything except the lightpost.