Yeah i liked the announcements today, great pictures and awesome to find out that the beta is on May 3rd.
New ViDoc tomorrow!
Printable View
Yeah i liked the announcements today, great pictures and awesome to find out that the beta is on May 3rd.
New ViDoc tomorrow!
That lightning bolt in the bottom corner, sprint?
That's the recharge meter I believe. If you're carrying an armor ability another icon would appear above the radar.
goatdamn, May 3rd? I was hoping for May 19th :ugh:
I'm happy it's earlier- it'll be during school, which means I can play with my friends. I don't have good internet back home.
The middle grunt in the picture fair fight on page 68 has what appears to be a gravity hammer on his back?
Apparently, every multiplayer map in Halo Reach is pulled directly from the campaign (confirmed by both IGN and Gamespot) which would seem to make remakes pretty unlikely. Those of you hoping to see Blood Gulch, Hang 'em High, Headlong, etc. in Bungie's final Halo game might end up disappointed this fall.
Doesn't mean we wont see remakes. What if you run into a familiar box canyon?
and that grunt/hammer thing..
its a jackal behind him, no hammer.
But many of Halo's traditional maps don't follow any kind of reasonable campaign structure, which makes many of them unlikely (again, not definitely) to make an appearance.
Honestly, it seems very akin to how Infinity Ward approached Modern Warfare 2's multiplayer maps. Not sure if it was just bad wording on the interviewer's part, but here's what Gamespot said:
Quote:
Lehto explained that all of the multiplayer maps are taken directly from the single-player campaign, but in the case of Power House, the multiplayer version takes place during the daytime whereas the single-player incarnation is a nighttime affair.