Unfortunately my capture card is medium quality, and there's no big enough screenshots on the internet to use to get a good, unblurred image of the hud.
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Unfortunately my capture card is medium quality, and there's no big enough screenshots on the internet to use to get a good, unblurred image of the hud.
You could always use the ol' M1 HUD
Yeah, but that'd block the FP animations :(
I also don't own Durandal, no way to get it quick, and my capture card feeds off of the little yelow plug; low-res video.
Haha, yeah. And even from S-Video my capture card still comes out fuzzy.
Anyway I think I might start on importing actual Marathon textures and try my hand on a few levels.
last i checked, SVideo is kind of shitty. i have a pc->tv box and use my tv as an extended desktop. the svideo quality is not noticeably different from the video quality from what iv seen. actually, while the svideo cable was plugged into the tv, every other channel was black and white. when i unplugged the cable the color returned. thats probably a tv issue though
aww yeah, under barrel grenade meter
http://i655.photobucket.com/albums/u...enadeicons.png
got collision geometry for all the weapons too. Now once I figure out how to make you spawn with only railguns on the Snipers gametypes and SPNKRs on Rockets, I'll release an alpha on Hang Em High.
Anybody have any relevant information?
You can only reference weapons to a general gametype. You cant really make a certain weapon spawn on a custom gametype.