In which case I'll just hack it in so I can blame it :downs:
also, watch out: ExAm will -rep you for using that smilie! :nsmug:
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In which case I'll just hack it in so I can blame it :downs:
also, watch out: ExAm will -rep you for using that smilie! :nsmug:
I am really liking the COD/Halo look. Is the beta availible to people who pre-ordered Halo 3:ODST? Or everyone who owns the game? Because I have not code in the box or nout, unless it is avaliable through the menus.
That gameplay looked amazing. Like really amazing. D:
When I saw the jetpacks, I could only think of this:
http://img97.imageshack.us/img97/2652/1266259429985.jpg
Seems like an interesting addition though. (Hopefully they won't add tuuuuuuuuuuuuuubes though.)
First footage i've watched at all for Reach, trying to stay out of the loop so I don't get let down like I was for ODST. It definitely does look a lot more fluid, I hope this is awesome :x
Ok. Uh. I love it. Game looks amazing. Sorry to those who disagree. But I think they've done some freaking amazing things.
I completed the story on ODST and havn't touched it since. Didn't bother with multiplay because I figured that it would just be like Halo 3 but new maps and silenced weapons?
Tank in Reach disopointed me. Looks too plain :(
I like it. And I see animated crosshairs showing how affected your accuracy i, nice!
To be honest though, I'm more concerned with single player than multiplayer.
I think the jetpacks would be very balanced (and awesome) if they did just one thing:
The jetpack needs to be able to take damage. If you are using it and you are getting lit up by an enemy from behind, a couple of bullets in the engine and the jetpack fails. A few more, or a rocket, and the thing blows up like a grenade.
Then there would be a decent risk associated with using it, and you're not left with no recourse if you are the one getting shot.