Re: The Upcoming: Halo Reach
Or a fuel with a fuel station. Or just fuel and no fuel station.
And as for a perk that lets you see cloaked people, if that is what it is, that worries me. I can already see cloaked players just fine, so maybe that means cloaked players will be more invisible on this one?
Re: The Upcoming: Halo Reach
Not going to lie, That all looked terrible. Faster gameplay? That's exactly what Halo DID NOT need. I've never seen a developer shy away from their original (successful) concept more than Bungie has.
Thankfully I can still count on Valve for delivering on Episode 3. They know how to make sequels.
Re: The Upcoming: Halo Reach
Remember the first Multiplayer ViDoc for Halo 3? From that it seemed that the gameplay was going to be very fast and crowded (just like this one), but it turned out to be fine in the end. And to sum all my thoughts up : OMFG this looks awesome!
Quote:
Originally Posted by
Good_Apollo
Thankfully I can still count on Valve for delivering on Episode 3. They know how to make sequels.
Ah, but this is a prequel, not a sequel :eng101:
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Good_Apollo
Not going to lie, That all looked terrible. Faster gameplay? That's exactly what Halo DID NOT need. I've never seen a developer shy away from their original (successful) concept more than Bungie has.
Thankfully I can still count on Valve for delivering on Episode 3. They know how to make sequels.
you can still count on them keeping good time keeping as well oh wai-
Re: The Upcoming: Halo Reach
The jetpack is an armor ability, which operate on a cooldown. I don't think making it destructible is necessary. It seems to have limited offensive potential and is more for escaping, taking shortcuts through the map, setting up ambushes, and getting to good sniper perches.
Re: The Upcoming: Halo Reach
My only request for this game is a real ranking system. Jesus, why can't they learn from Call of Duty or Halo Wars?
Sure, keep TruSkill, but keep it hidden so only matchmaking can make an even match. The level system in its current format is fucking stupid.
E: Oh, and dedicated servers. This series is shit with how all-or-nothing it has become. Whatever happened to casual games? "Social" is no excuse for casual gaming, since you can't join any game in progress or quit one at your own will without being penalized or screwing over your team.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Good_Apollo
Not going to lie, That all looked terrible. Faster gameplay? That's exactly what Halo DID NOT need. I've never seen a developer shy away from their original (successful) concept more than Bungie has.
Thankfully I can still count on Valve for delivering on Episode 3. They know how to make sequels.
Um what? Halo 1 remains the fastest paced Halo to date?
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Kornman00
also, watch out: ExAm will -rep you for using that smilie! :nsmug:
Damn fucking right I will.
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by
Terry
Um what? Halo 1 remains the fastest paced Halo to date?
Noes.
Halo 1 was the slowest one in my experience. You have to trudge to find your gun, trudge to a good spot, and wait it out. You have to actively seek out and destroy your target. In the other Halos, all you have to do is spawn and you are already getting mauled or have someone to maul, even on the big maps.
Re: The Upcoming: Halo Reach
@Jcap (Two wise guys decided to post whilst I was typing.)
Well, maybe instead of it just exploding maybe just make it stop working. Otherwise everyone will be shooting at the jetpack to blow it up all of the time. And no one will use it. And your avatar is cool, looks 3D :P