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Compiling Error.
Well I finished modeling my map. I exported using the .ass script for Max 09. I then saved as Mapname.ass on my desktop, when I ran H2 Map Editor and then browsed for my .ass file on my desktop, and selected comiple and light it and then click "COMPILE" it makes the light map but no were to be find is the .scenario file, where is it? I have searched and read and viewed tutorials but no luck for me yet. It also says when compiling sometimes, please place in a folder labled "structure" so I thought "Oh it wants me to make a new folder to place the created contents in" so i made a new folder and yet the same outcome, any help?
Thanks Fudgy
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Re: Compiling Error.
Have you checked your My Documents folder? I haven't used the H2ME in a while, but I'm pretty sure it spits out files in a folder called Halo 2 in your My Documents.
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Re: Compiling Error.
Yes, I just checked and the files where not there, any other ideas?
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Re: Compiling Error.
Save the .ass in:
Halo 2 Map Editor\data\scenarios\multi\YourMapName\structure
And dont use spaces in your mapname but use underscores (_) instead. The compiled output should then be in:
Halo 2 Map Editor\tags\scenarios\multi\YourMapName
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Re: Compiling Error.
ok well i did that, and no outcome. i didnt even get a light map, or anything, but instead of it saying a error message as last time it said a different one, so now what.
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Re: Compiling Error.
Do a compile only 1st, then light it. Your map has a levelroot with the map linked to it? Has materials? If you get errors it helps if you post the exact errors or search for those errors.
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Re: Compiling Error.
well here is the image of the error that opened up while compiling only.
http://i42.tinypic.com/24v8n6v.jpg
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Re: Compiling Error.
Check this:
http://www.modacity.net/forums/showt...inition&page=2
In your case check the 1st object in the .ass file.
And, is this the 1st map you made for H2V?
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Re: Compiling Error.
yes this is my first map I made for h2v, so i have really no clue what to do :| and by that I mean that i have no clue what to do to the first object in the .ass file
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Re: Compiling Error.
Well lets assume it's Box01 for example, unlink or hide it in 3ds then re-export and try again. But maybe, because its a 1st map, try something simple, dont make it a habit but maybe try a box-level 1st. 5 sides sky, 1 side ground and go from there, see if that compiles.