WIP: Unnamed Map *56k at risk*
Re: WIP: Unnamed Map *56k at risk*
Looks like it'll be fun, and the modeling is nice too. Keep it up.
Re: WIP: Unnamed Map *56k at risk*
Awesome, I didn't know you could model that good. Good job!
Re: WIP: Unnamed Map *56k at risk*
Thanks LlamaMaster, didn't know you were at these forums?
Re: WIP: Unnamed Map *56k at risk*
Lol, if you search around on my photobucket you can see earlier pictures for proof that it is indeed my model.
Re: WIP: Unnamed Map *56k at risk*
Like thats a first ;)
Anyway, any suggestions would be nice. And yes it is 'sort of' based on grove final, that base in the first picture is the middle construction. The waterfall path and the base 'sort of' relate to grove_final. I know the path from the team base to the middle has only 2 ways, I'm still thinking of a 3rd way. After all, 3's a magic number :p
EDIT: Also, it's around 7k tri's.
Re: WIP: Unnamed Map *56k at risk*
Yeah, I was thinking about that. Except.. that could cost some polygonal wastage, although the use of exact portals comes in handy in situations like so. I'll try it!
Re: WIP: Unnamed Map *56k at risk*
It looks really nice, for some reason it reminds me of chill out.
Re: WIP: Unnamed Map *56k at risk*
It's supposed to be forerunner based, but allright everyone has an interpretation of it. And thanks for the comments guys :)
Re: WIP: Unnamed Map *56k at risk*
Bit of offtopic, but who uses 56k in this forum?
As for the map itself, looks pretty damn decent.