How can I make my level brighter without changing the modelling. I'd rather it look like natural light, rather than glowing walls.
Printable View
How can I make my level brighter without changing the modelling. I'd rather it look like natural light, rather than glowing walls.
Dynamic Lighting?
Get a brighter monitor or learn how to make use of floating light polies.
Make the texture shaders produce light.
Remove some heavy objects.
yeah, now that i look back i thought that it did say lighter... so never mind :P
The thing which is making it dark is that it is surrounded by cliffs around the map, I suppose I could reduce the height of the cliffs a little bit.
Or create a light source covering the area you want brighter.
How can I make a light sourve ^^^ also is there a sky setting I could change?