Originally Posted by
et_cg
Tool doesn't support multi-threads. (In other words, no multi-CPU support).
A tip, don't run your lightmaps on super for outdoor maps unless you're sure as shit you want it to be final. Or if you just want to do it for the hell of it.
I did Sidewinder on super just to get a feel of what the shaders are doing. Only took 8 - 10 hours. ( I wasn't home when it finished)
Basically, if you have enough ram, and a decent PC that can run H2 on high, you'll be fine at compiling lightmaps. I can't really say how long it'd take for everyone, though.