Well I still have to test it Jay.. but ye in the case Madworkz doesn't answer (great chances), If yours meets the quality and requirments I asked you, it will defently be in V2.. otherwise the last option is to have no ATV..
and about the limit of thez engine.. Baturkin told me he put a 50000 polygons model ingame.. with no portal.. it was working fine.. so I don't know why our beta has this clipping problem with 20000..
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