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Thread: Cliff Modeling

  1. #71
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Cliff Modeling

    holy crap! use punctuation CORRECTLY!
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  2. #72
    Glorious Beacon of Light Disaster's Avatar
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    Re: Cliff Modeling

    dont drag verts...i create it individually and move it to where it needs to be and so there are no nonplanars
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  3. #73
    chilango Con's Avatar
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    Re: Cliff Modeling

    Non-planars don't really matter on a cliff when you put smoothing on it all anyway
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  4. #74
    Glorious Beacon of Light Disaster's Avatar
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    Re: Cliff Modeling

    i know i just dont like non-planars they annoy me very badly
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  5. #75
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Cliff Modeling

    Quote Originally Posted by disaster View Post
    i know i just dont like non-planars they annoy me very badly
    Kinda hard to make organics without making things non-planar.
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  6. #76
    Senior Member DOMINATOR's Avatar
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    Re: Cliff Modeling

    Quote Originally Posted by p0lar_bear View Post
    Kinda hard to make organics without making things non-planar.
    yeah lol... unless there are a lot of wasted polygons.
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  7. #77
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Cliff Modeling

    no not rly. non-planars are incorrectly modeled faces. this is all organic, with NO nonplanars.

    http://img135.imageshack.us/my.php?image=2lh2.jpg
    http://img129.imageshack.us/my.php?image=1vp6.jpg
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  8. #78
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Cliff Modeling

    I thought the correct term was "nearly co-planar"
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  9. #79
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Cliff Modeling

    o rly? where'd you get that from?
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  10. #80
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Cliff Modeling

    One of the errors that Tool spits out when two joined faces are almost planar with each other, but off by just a tiny bit.
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