View Poll Results: Were you able to flawlessly run OpenSauce?

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  • YES, on Windows XP

    33 40.24%
  • YES, on Windows Vista

    33 40.24%
  • YES, on Windows 7

    13 15.85%
  • NO! *MAKE A RED POST*

    3 3.66%
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Thread: UPDATED (2x): OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

  1. #111

    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    perhaps your "content" folder got deleted or the contents corrupted?
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  2. #112
    lives in a van down by... Kaishounashi's Avatar
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    Quote Originally Posted by CodeBrain View Post
    When using Open Sauce, Halo CE limits the servers listed, based on if the server being listed is running Open Sauce or not.

    Of course, if it is being run, it'll show up.

    If it doesn't, it won't.

    If you want to play online, just don't inject the dll, and you'll be able to play online.
    I had the server listing issue too. I tried using the latest OS listed on the first post (the 'correct version'). Under client version it's identified as 1.09 so maybe that's why you can only see servers running OS. reverted back to the OS link that is crossed out and I could see the servers once more.
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  3. #113
    El Durado :/
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    CRASH ON START UP
    Programs Running in Background/Modified Files

    • Xfire (in game chat enabled)
    • HSE Beta2 is installed into root folder
    • Haloceded.exe is patched with HCELagTweak.exe and SAPP's Patcher
    • SAPP.dll is in root folder along with SAPP folder
    • CMT Chatbox (with edited files to get rid of made by conscars in the corner)
    • Running Halo ce through DXTweaker to use the camo fix
    • Runs with command arguments of "-console -screenshot -window
    • IG-BRAINZ_150_MODIFIED and default.tbf
    • 2 batch files to help run server (runs all server apps automatically)
    • init.txt (for dedi)
    • motd.txt (message of the day for dedi)
    • maps1.txt, maps2.txt, stunts.txt (different mapcycles for abyll's app)
    • Abyll's app
    • Geomitar's Version changer (modified strings)

    DirectX Diagnostics - System Information (32Bit)
    ------------------
    System Information
    ------------------
    Time of this report: 5/30/2009, 03:39:58
    Machine name: BASEMENTLEFT
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
    Language: English (Regional Setting: English)
    System Manufacturer: Dell Inc.
    System Model: Dell DV051
    BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
    Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz
    Memory: 2038MB RAM
    Page File: 577MB used, 3353MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.5512 32bit Unicode

    Init.txt File Error Report
    [Server]
    sv_name "! Froster's Time of your Life!"
    sv_public 1
    sv_maxplayers 14
    sv_password
    sv_mapcycle_timeout 10
    sv_motd "motd.txt"
    sv_rcon_password yellow

    [Logfile]
    sv_log_file "haloserver"
    sv_log_enabled 1
    sv_log_echo_chat 1
    sv_log_rotation_threshold 1000

    [Autoban]
    sv_tk_ban 3
    sv_tk_grace 300
    sv_tk_grace 4
    sv_tk_penalty 30m 2h 1d 7d

    [Mapcycle]
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_del 0
    sv_mapcycle_add putput "ss_s-shotties"
    sv_mapcycle_add chillout "ss_tag"
    sv_mapcycle_add deathisland "ss_ctf"
    sv_mapcycle_add ratrace "ss_ts-snipers-no-shields"
    sv_mapcycle_add prisoner "ss_tob"
    sv_mapcycle_add hangemhigh "ss_ts-no-pistols"
    sv_mapcycle_add sidewinder "ss_c-tkoth-heavies"
    sv_mapcycle_add bloodgulch "ss_ctf"
    sv_mapcycle_add timberland "ss_ts-snipers"
    sv_mapcycle_add icefields "ss_assault"
    sv_mapcycle_add wizard "ss_juggernaut"
    sv_mapcycle_begin

    [SAPP]
    load
    afk_kick 300
    png_kick 850
    coldsnap_ag 1
    anticaps 1
    antihalofp 1
    beep

    [Teleport Locations]
    -Blood Gulch-
    -Chiron TL 34
    -Chill Out-
    -Death Island-
    -Rat Race-
    -Prisoner-
    -Hang 'Em High-
    -Sidewinder-
    -Timberland-
    -Ice Fields-
    -Wizard-


    • When the init.txt is named init.txt and located in the root folder, Halo CE crashes on start up.
    • If it is not in the root folder or named something else in the root folder Halo CE does not crash on start up.
    • There are 2 ways to bypass this error: rename the init.txt or create a new folder for your dedicated server outside the root folder.
    • Creating a separate Dedicated Server folder:
      • Make a new folder (anywhere you want except the Halo CE root folder).
      • Copy haloceded.exe and the original strings.dll (not the version changer or rec0 app one, I hope you backed it up...) into that new folder.
      • Now create a folder in the new folder called maps
      • Go back to your Halo CE root folder then the maps folder.
      • Copy the bitmaps.map, loc.map, and shared.map files into the new maps folder in your separate dedi folder.
      • Now copy any other maps that are needed to run your server (IE: all maps that are in your mapcycle).
      • Now copy your init.txt (you don't need to rename it) into the new folder.
      • Copy any other files needed for your halo ce dedi (reco app, sapp, motd.txt, hse bet 2, abyll app).
      • And the run the dedi and your good to go.

    • Running the haloceded.exe from the root folder with a renamed/relocated init.txt:
    • You can either run haloceded.exe through command prompt or create a patch file.
    • Running it through command prompt:
      • Start > Run > type cmd then hit enter.
      • Then type in cd <navigate to halo ce root folder>.
      • Example: cd c:\program files\microsoft games\halo custom edition
      • Hit enter.
      • Then type haloceded.exe <navigate to newly renamed init.txt>.
      • Example: haloceded.exe -exec "c:\program files\microsoft games\halo custom edition\inits.txt
      • See picture below if unclear:

    • Creating a batch file:
      • Create a new text document.
      • On the first line type in cd <navigate to halo ce root folder>.
      • Example: cd c:\program files\microsoft games\halo custom edition
      • Hit enter.
      • On the 2nd line type in haloceded.exe -exec "<navigate to newly renamed init.txt>.
      • Example: haloceded.exe -exec "c:\program files\microsoft games\halo custom edition\inits.txt"
      • It should look like this:
        cd c:\program files\microsoft games\halo custom edition
        haloceded.exe -exec "c:\program files\microsoft games\halo custom edition\inits.txt"
      • Then File > Save As.
      • Change Save As Type to All Files.
      • Name it Halo CE dedi.bat
      • Then hit save (you can save it anywhere you want).


    Xfire Error Report

    • Halo CE crashes on start up when xfire in-game chat is enabled.
    • To bypass this error disable in-game chat in the xfire settings.

    DXTweaker Error Report

    • Halo CE crashes on start up when you load it through DXTweaker.
    • To bypass this error don't load throught DXTweaker (sorry Nvidia users).

    No Servers Error Report

    • Halo CE's version number changes from 01.00.08.0616 to 01.00.09.0616.
    • Picture is below:
    • To bypass this error you need to download geomitar's version changer.
      • Then back up your old strings.dll.
      • Put the new strings.dll into your halo ce root folder.
      • Then when you get to the main menu.
      • Hit the ` key to enable console then type version 1.08ce
      • Hit enter.
      • You should now be able to view and join all 1.08 servers again.
      • BE AWARE that if you check the about settings it will still say 1.09 but it really isn't.


    ****HALO CE DOES NOT CRASH ON START UP, GRAVITY WORKS, AND MULTIPLAYER SERVERS ARE VISIBLE AND JOINABLE****
    Last edited by supersniper; May 30th, 2009 at 01:53 PM.
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  4. #114
    Codesaurus Skarma's Avatar
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    E.Hmmm, could be the SAPP thing..
    Last edited by Skarma; May 30th, 2009 at 04:02 AM.
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  5. #115
    Free Kantanomo English Mobster's Avatar
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    Hah, thanks, I managed to get into a Blood Gulch server and tried to mess around with OS. It just made it look like I was REALLY lagging when I modified the gravity, and, sadly, I couldn't get in the side seat of an opposing Warthog (it almost splattered me when I tried and saw the option to get in, but when I killed the driver I tried to get in when it was just the gunner, to no avail).

    Again, I can ONLY load up OS through a common .DLL injector. I think it might be wisest to include a static .DLL injector with any download of OS. It wouldn't really be any extra coding, I got it to work with a .DLL injector meant for the game America's Army, so it shouldn't have to be customized.
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  6. #116
    . .Wolf™'s Avatar
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    Might be it..I got both DxT and a Dedi Init in my halo ce folder.
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  7. #117
    El Durado :/
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    yeah try running it without dxt and the init file...
    I don't know why the init file does anything.
    Trust me I ran a clean install (I reinstalled halo ce, then put in the init.txt file and it crashed...
    even with ALL the other programs I have in the root folder it was the init.txt file that crashed it.
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  8. #118
    Free Kantanomo English Mobster's Avatar
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    I have an init.txt in my CE folder, too...

    Hmm... I'll try it.
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  9. #119
    :O
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    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    Just removed init.txt from haloce directory. It now works like a charm without dll injection.
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  10. #120

    Re: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*

    I've got the server listing issue as well, with OS I see no servers and the game shows up as 1.09. Without OS it's fine as 1.08.
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