The "volume" in the parameters for my usound don't work. How do I make it louder ingame. Increasing the volume in the wav file is not a answer. I need to do it in the engine.
You do it on the placed soundcue actor. I know it took me like 15 minutes to figure out... it's been a while but basically there's 2 spheres... one nearby, one far away... you set those two radii... and the volume at each.
http://www.hourences.com/book/tutorialsue3sound.htm
Go to "AmbientSoundSimple" and read a bunch... and look at the picture.
Last edited by Phopojijo; August 20th, 2009 at 12:39 AM.
Oh heh I got the sound in like 3 days ago but with school and parents and shit I haven't had time to create the final trailer + make a release.
I have a final build ready though. I'm now wondering how I add the map preview screen shot to each map. It just shows that default map preview picture in the menus.
I was only able to find a tutorial on how to do it in 2k4 so... anyone?
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Oh and I'm redoing all of the shaders again. I found a more accurate way to create halo shaders.
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How do I remove the HUD to take screenshots?
Last edited by Inferno; August 20th, 2009 at 06:19 PM.
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